This brought the idea of who the Blunderbus had to appeal to. The girl character of Lucy is obviously designed to appeal to the younger gamer, but I felt that the Blunderbus failed at attracting older gamers. My own perspective would be playing the game with my nephews or niece, and I don't think that the robotic character would be that appealing to me or other gamers in my position. Considering the only reason the character exists is as a glorified babysitter for the younger player, they would have to be appealing for the older player to actually play as. Obviously I cannot rely on game mechanics to convey this - as there aren't any - so I have decided to look at the character and redesign him to fit with the (probably) male players that will control him.
|This is a redesign of the factory background. Modelling the industrial robot arms made me realise how little the Blunderbus looked like any kind of industrial robot. The specific question was raised, how can he actually fix anything?|