Thursday 1 March 2012

The Blunderbus

The Blunderbus had a character design far more complex than what I ended up with, with many areas being dropped for simplicity. One aspect, for instance, were his fingers - which were supposed to fold out of his arms to create his hands. This was entirely dropped for time but now I can focus on actually getting them modelled correctly.

His elbows and knees both suffered as well. In the design phase I created joints for his arms to move on but again had to resort to simple spheres to fill in.

A very early design that featured a few elements dropped for time. THEY WILL RETURN

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